3D Arena Duel

Amoba

Browse the full champion roster, open a new arena with your preferred rules, or join an active game from the lobby.

Champion Overview

Champion pick happens later in the dedicated lock-in screen after the creator starts the match.

Lobby

Open PvP arenas waiting for a second player to join.

Joined Game

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Create or join a game from the lobby to reserve your spot in an arena.

Connecting to multiplayer...

Champion Select

Lock In Your Champion

Pick your champion and lock it in before the 10 second countdown ends. Opponent picks stay hidden until the match begins.

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Random Map
2 Wins
Waiting for both players...

Time Left

10
Seconds until the current champion choice auto-locks.

Choose Your Champion

Only your own current pick is visible here. The enemy choice stays hidden until the arena starts.

You Square
10000 / 10000
0 - 0
Round 1
Enemy Circle
10000 / 10000
02:00
Fight
LMB Ready
Spell 1
RMB Ready
Spell 2
Space Ready
Spell 3

Create Game

Set Up a New Arena

Choose whether the arena is published to the lobby or launched as a local AI duel, then pick map and win condition.

Game Type

Lobby games wait for another player. AI games launch locally after setup.

Map

Pick a specific battleground or let the game roll a random map.

Rounds

Choose how many round wins decide the match.

Match Over

Victory

You won the match.

Map Editor

Unlock Editor

Enter the editor code to open the build-and-test map editor for all 4 map slots.

Map Editor

Choose A Map Slot

Choose one of the 4 map slots, rename it if needed, then place, drag, rotate and publish objects when the layout is ready.

Published name: Editor Map

No object selected No placed object selected

Enter the code and open the editor to begin.

Controls Hold right mouse to rotate the editor camera. Click empty ground to place with grid snapping. Drag any targeted object to reposition or stack it on top of other objects. Use Rotate, Copy, Delete or Undo on the selected object. Objects that overlap will automatically stack on top of the highest surface below.